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Sound Design Reel

go About
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​I'm Thommaz Kauffmann, a Composer and Sound Designer known for distinct video game soundtracks and memorable tunes.

I started developing games when I was 11 and began taking piano lessons in my teens. Since 2010, I have composed and work on soundtracks for independent games.

I have a Bachelor's Degree in Music Composition at the State University of São Paulo (UNESP) and a specialization in electroacoustic music under the supervision of Brazilian composer Flô Menezes.

Based in São Paulo, Brazil.

Send me a message

thommazk@gmail.com

@thommaz

Spotlight

Dandara

made with Long Hat House/Raw Fury (2018/2020)

Music , Sound design

Award-winning metroidvania game in a gravity-less world with an organic and ethereal soundtrack.

Involved since the beginning of the project, directing and producing the music and sound design and how it relates with the game's narrative. I also implemented all sounds on Unity together with the developers.

A very charismatic Action RPG with pleasant sound effects and a cute and jumpy soundtrack.

Directed and produced all music and sound design, along with the implementation on Unity.

Hoppia Tale

made with Ludic Side (2019)

Music , Sound design

Möira

made with Onagro Studios (2016)

Music , Sound design

A NES VRC6 Chiptune soundtrack with very melodic tunes for a retro Megaman and Kirby inspired platformer game.

In charge of music and sound design and responsible to create an internal chiptune library for using in the project.

Award-winning Ninja Gaiden inspired game with a dystopic chiptune soundtrack.

My first commercial project and in charge of most of the music.

Oniken

made with Joy Masher (2012)

Music

Mr. Square

made with Ludic Side (2015)

Music

Piano jazz and whistles for a cute mobile puzzle game about squares.

In charge of delivering music for the project.

Spotlight
to Works

Works

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soundtrack, sound design, wwise implementation

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additional sound design, fmod implementation

sound design

programming, soundtrack, sound design

soundtrack

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sound design, VO system, fmod implementation

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soundtrack,sound design, unity implementation

soundtrack

soundtrack, sound design

soundtrack

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Grapple Dog

additional sound design, fmod implementation

soundtrack,sound design, fabric implementation

soundtrack,sound design

Proto Thunder: Zero Hour

soundtrack

soundtrack

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additional sound design, fmod implementation

soundtrack,sound design, unity implementation

soundtrack

soundtrack

to Recognition

Awards and Recognition

Drops de Jogos

2018

Brazilian Game Composer of the Year

Time

Dandara

The 10 Best Video Games of 2018

A Closer listen

Dandara

2018’s Best Videogame Soundtracks So Far

DICE Awards

Dandara

22nd D.I.C.E Awards Nominated - Portable Game

Paste Magazine

Dandara

The 30 Best Videogames of 2018

SBGames Awards

Dandara

Best Game and Best Design

BG Awards

Dandara

Best Brazilian Game

Articles and Interviews

VGMOnline

2018

Thommaz Kauffmann Interview: Dandara

Playstation Lifestyle

2018

Dandara Manages to Build an Identity Through Music

Overloadr (Podcast)

2018

The music of Dandara

Game Blast (Portuguese)

2017

Thommaz Kauffmann Interview: Oniken, Möira and Dandara

to Contact

Contact

Thommaz Kauffmann

thommazk@gmail.com

@thommaz

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